After years of chasing rumors about cryptids, you’ve learned of several spots where these elusive creatures are frequently sighted. As a journalist, you plan to explore these spots in order to gather subject material for future articles.
Cryptids are cautious and will not reveal themselves in front of a crowd, so you’ll need to shake off your rivals to explore these spots on your own. While a cryptid that several journalists report on will become more topical, too many articles about the same cryptid will lose your readers’ interest.
Years ago, you published an article about a particular cryptid that, when exposed as a hoax, tarnished your reputation. Even if you gather subject material on that cryptid, you won’t be able to make use of it.
Lastly, a word of warning: among your numbers may lurk a pretender whose goal is to prevent you from publishing any news about cryptids.
Will you be able to outwit your rivals, capture the attention of the masses, and restore your journalistic reputation?
Overview :
« Battling × Market manipulation × Concealment of identity »
– A card game for 3-5 players that combines batting, market manipulation, and identity concealment.
・The player becomes a reporter and aims to gather « article material » about the most popular unidentified creatures.
・It is of course important to gather « article material » without competing with others, but it is also important to
intentionally create competition to increase the topicality of the « article material. »
Gameflow :
Players simultaneously reveal cards representing the « locations they want to explore » from four locations, face down.
Afterwards, players check for any battling with each other at each location.
– If there are no battling locations, they can acquire the « article material. »
– If there are battling locations, they cannot acquire the « article material, » but the effect of market manipulation will be activated.
The topicality of each « article material » (the result of market manipulation) is directly added to the score.
At the end of the game, the player with the most points wins.